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Dungeon Chaos's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #395 | 3.556 | 3.556 |
Audio | #516 | 3.028 | 3.028 |
Game Design | #585 | 3.111 | 3.111 |
Overall | #792 | 2.806 | 2.806 |
Fun | #828 | 2.722 | 2.722 |
Innovation | #1069 | 2.306 | 2.306 |
Theme | #1241 | 2.111 | 2.111 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
My game is basically a hardcore platformer in which the player has to escape the dungeon avoiding multiple obstacles and enemies. To fit in with the theme, whenever the player will move in the specified range of the enemies. They will be awakened and will move towards the player to attack.
Did you write all the code yourself and made all the assets from scratch?
I used character controller 2d from brackeys video and camera controller from internet source other than that I code everything from scratch and I have made all the artwork (assets) from scratch.
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Comments
Loved the game although the movement was a bit clunky and it didn't quite meet the theme. Pretty enjoyable!
If you have time I would greatly appreciate if you rated my game.
Well done for submitting. I think the level design is really good. But for me the whole game lies upon the player movement. A good jump is a difficult thing to get right and at times I felt like I wasn't fully in control of the character.
The decision making of when to use my bullets and when to dodge past them made for exciting gameplay. In many ways it reminded me of a soulslike where upon getting to a new area, figuring out which path to take and how to deal with certain enemies is part of the journey. I would say personally I did not find the game very chaotic, more calculated and slow paced. I think a good edition to suit the theme would be some mechanic which makes me rush through zones such as limited oxygen or constantly draining health. Overall, some cool concepts. Well done.
First of all thanks for checking out my game.
And I totally agree with you about the theme not fitting in properly. It was my first game jam and time management was everything that I lacked. And again thanks for giving me some suggestions. I will try to add some proper features in the future. And I'm very happy right now that I was able to finish it in the given time. And receiving very good feedback from you all just made me more motivated for future game jam projects. :)
It's very challenging I like it! haha
If you have time rate my game https://itch.io/jam/brackeys-6/rate/1177859
thanks for playing my game.
I thought that the game itself was fun and challenging, a classic take on a dungeon crawler style game. That being said, I found the game was lacking a bit in the theme department, as it wasn't very chaotic (because i could essentially ignore the zombies by jumping over them, and moving out of their range put them back to sleep). All in all, however, excellent work, and I really appreciated the intuitive controls, the art style, and the sound effects.
Thanks for checking out my game. Really appreciated
Dude, it`s to hard xD. But the game itself is very interesting. Good luck
Didnt trust you with the "Dead End". But I was mistaken... Good feedback tho, everything is pretty clear without much explanation(e.g. the zombies sleeping, etc..)
its a nice beggining for a game, now you just need to add more chaos somehow, but but overall I liked the graphics and the gun movement and shared with friends