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A jam submission

Don't Make Any TroubleView game page

Brackeys Game Jam 2021.2 Participation
Submitted by Aekzel — 9 hours, 14 minutes before the deadline
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Play Don't Make Any Trouble

Don't Make Any Trouble's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#1244.0004.000
Theme#2363.6303.630
Overall#4393.2413.241
Fun#5423.1113.111
Game Design#5853.1113.111
Innovation#6312.8892.889
Audio#7432.7042.704

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
This is an runner-hell game (runner & bullet hell). Objective is to go to the end of the level avoiding everyone wanting to kill you and destroying the city.

Did you write all the code yourself and made all the assets from scratch?
I did code, logic and graphics myself. All the audio is from https://freesound.org/.

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Comments

Viewing comments 23 to 21 of 23 · Next page · Last page
Submitted

Loved the art! I had a problem with the ‘a’ key in the WebGL version (not going backward). Overall, I think this is a great game!

Submitted(+1)

Other than the lagging caused by webGL and the "A" key not going backward, very impressive. The art is superb and the parallax effect was a nice touch of polish that you don't normally see in gamejams. One suggestion I have is to upload the standalone version as well if it doesn't run well. Overall, very impressive and fun. Good job.

Developer

Thanks for feedback !

Maybe your 'A' key is not working because you're in qwerty/azerty ? You are the first one to report me that c:

For the standalone build , I tought it would be better to play directly in browser as large majority of people won't try the standalone version if there is a webgl one. You're not the only one to suggest it so I'll definitely upload it after the jam c:

Submitted

Out of all games that I have played, I think yours has the best sprite art. And the fact that this is your first time making sprite art is amazing. Also just like everybody else, mine was lagging. 

Viewing comments 23 to 21 of 23 · Next page · Last page