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Aekzel

74
Posts
1
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A member registered Aug 22, 2021 · View creator page →

Creator of

Recent community posts

Thanks for feedback !

Maybe your 'A' key is not working because you're in qwerty/azerty ? You are the first one to report me that c:

For the standalone build , I tought it would be better to play directly in browser as large majority of people won't try the standalone version if there is a webgl one. You're not the only one to suggest it so I'll definitely upload it after the jam c:

Very fun little game !

I still don't understand what the 'snow jauge' under the hp is but whatever, I enjoyed it. Great job !

Great lovely game !

It has still some points to improve. It would be great to have a checkpoint system, I died at lvl 6 and I restarted the whole game ! I would appreciate a feedback when I got hit, for example a sound and a little animation, to let me know that I got hit, as well as a short immunity time after getting struck. Sometimes I lose 4 lives because I'm getting pushed from the back from a single monster and due to the fact that I can't shoot left, I can't avoid losing these lives. And last, gravity is well done but I think restraining the gameplay too much. For example it's nearly impossible not to lose a life when I jump in front of an UFO without firing 3 bullets.

Otherwise great job !

(2 edits)

Thank you for feedback ! 

Do not worry it's not your computer ! It was original a Unity standalone build (.exe) but I knew a lot of people wouldn't even play my game if it wasn't playable on browser, so I turned it into a WebGL version but it's obviously less powerful. I used too much graphical effect for a classic browser c:

Interesting idea but I think it would be great to make our projectile bounce so that they can heal enemies and make the game a little bit harder.

Interesting game but it would be great to have the control changes sooner

Great game ! However I can't launch an other game after finishing one until I refresh the game :c

WebGL did skip  game over and finish events, everything is fine on my standalone version but I couldn't upload it :c Thanks for feedback !

Great game !

I'm using an AZERTY one but I switched it on QWERTY :c

Great game!

I would like some feedback when I hit enemies because at beginning I was thinking about avoiding the cops because I didn't see I could hit them.

Great game !

I think the jump is not fast enough or high enough, because every time I use it I always use the 3 instantly (to make it bigger). I don't know if this is intended but the brown one don't collide with the player ?

Fun little game and easy to understand. Cool reloading mechanic. Good work !

Cute little game, I would had a bit more chaos c:

I loved that game. 

The fast that controls are unusal is  the only thing I would change, like shift or ctrl to dash is better than alt because you need to jump and dash with a single finger

Very fun game !

However I think starting all over from game over is a bit harsh :c

Unfortunately the game is not working for me ... I can move the camera but when I'm on the "interact to start" sign there is not any input working .... 

Wow the start screen was promising ... I hope you'll fix the version after the jam so I could test it c:

Was your game removed ?

Very fun little game good work !

I suggest adding some input like left/right clic for casting spells and aiming, it's a bit tricky to switch with space + ctrl + alt while moving with one hand !

Nice game !

It still needs some improvements. Graphics are fun but pixels scale is very important to keep a cohesion. In term of gameplay it's pretty good, but it lacks a thing like a healthbar, and it's weird that when we aren't moving the character turn itself to the right, we can't attack left.

Keep up the good work !

Why isn't this game more rated ? Sooooo underrated.

Everything is good including graphics, gameplay, and game design. Very good work.

I'm sad the webGL version isn't loading :c

WebGL is not loading ... :c

Karlson vibe is sick.

I think the power up (orange dots) are going too fast to be caught. Also I don't see their effects. Otherwise nice game.

Im sad WebGL isn't working... Otherwise the concept is interesting. 

I encountered a few bugs like the character spinning after a few seconds. Also the cousin seems to be controled by the same keys as the player (it's moving along the player). Restart functionality doesn't work as well.

Keep up the good work !

I wanted to play the game, it seemed very interesting

Interesting game, however the UI is hidding a part of the play ground. I think there is way too much time so a game is nearly infinite !

Interesting game !

I suggest adding left mouse click to grab books because it's difficult to switch between WASD and E. And I think the effects are too loud compared to music.

Still great work !

Lovely game but I don't understand where chaos is ... c:

Maybe make a option to adjust screen size ? Otherwise anything else is very good c:

Not really it's just surprising if we aren't aware of this c:

Thanks for reply ! It is possible to finish the game without triggering anything ;)

Very fun game ! The controls are unusual but fit perfectly the game c:

Bomb go booom c:

Very fun game ! I enjoyed everything c:

Good job on this one !

In WebGL the game view is still cut, and we can climb most of the wall by spamming SPACE.

Fun destruction game.

Movements are a bit hard x)