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A jam submission

Mining HellView game page

A 6DoF 3D FPS game inspired by Asteroids and Descent
Submitted by BandedFurret — 3 hours, 45 minutes before the deadline
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Mining Hell's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#5662.9603.625
Graphics#7203.0623.750
Game Design#8672.7563.375
Overall#8672.7053.313
Fun#9442.5523.125
Innovation#9682.4493.000
Theme#10252.4493.000

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
Asteroids, physics, infinitely spawning enemies.
You are in a spaceship flying through an asteroid field just trying to make your paycheque and get out. But asteroids don't just disappear when mined and the locals are sure not happy about you messing with their home.

Did you write all the code yourself and made all the assets from scratch?
I wrote all the code myself but I used HiRezSpaceships and 8bit music off of the Unity Asset Store to bring everything together.

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Comments

Submitted

Just played and kinda enjoyed it :)
I like flying in space, piloting spaceship and fighting others. The way you manage it is good.

But maybe try adding some settings option, where player can choose to reverse some rotations and manage some sensitivities. Or maybe try to add more control on mouse input :)
Also, I didn't find any relation to theme :/

Submitted

Great idea for a game concept! It was clear from the beginning what you had to do, and the art and music really fitted the game nicely. The fact that you could look around in the cabin also made me feel really claustrophobic, being somewhere in the vastness of space in a tiny capsule :p

I agree with the other people that the controls were a bit tricky sometimes, especially when I wanted to aim at enemies or fly towards some resources. Perhaps it would have felt nice if I could aim where I am flying a bit with the mouse as well? Perhaps you could instead make it so that the resources float towards you when you are near them, such that I do not have to fly very precisely. Just spouting some ideas :)

Great submission! Thanks a lot for making it :D

Submitted

The movement definitely took a while to get used to, but I'm a monkey who has super low sensitivity set on all my games lol. The gameplay reminds me a lot of pulsar, a game I absolutely love so I think I'm a bit biased...

I think the game honestly look really amazing for just a week, you do a great job at making the playing field look so vast and chaotic which I think is one of the most important things in a space-themed game.

Really fun game overall!

Submitted

Managed to make my investors happy two times, I think they are proud xD

The idea is super cool but the movement was suuuper hard. The game was pretty easier once you figure out there are jus to many ships to destroy at once and they are waaaay slower than you haha

I love space ship fights so this one was a great experience!

Submitted

Wow this looks wonderful. It's a bit overwhelming how to control everything, but I guess that just adds to the chaos. The amount of flashing when firing the gun is a bit much though. 

Submitted

Nice game. I like how the controls in the cockpit move with your input. Good job!