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Great idea for a game concept! It was clear from the beginning what you had to do, and the art and music really fitted the game nicely. The fact that you could look around in the cabin also made me feel really claustrophobic, being somewhere in the vastness of space in a tiny capsule :p

I agree with the other people that the controls were a bit tricky sometimes, especially when I wanted to aim at enemies or fly towards some resources. Perhaps it would have felt nice if I could aim where I am flying a bit with the mouse as well? Perhaps you could instead make it so that the resources float towards you when you are near them, such that I do not have to fly very precisely. Just spouting some ideas :)

Great submission! Thanks a lot for making it :D