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Cryptonaut's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #189 | 3.875 | 3.875 |
Audio | #418 | 3.156 | 3.156 |
Game Design | #457 | 3.250 | 3.250 |
Overall | #474 | 3.198 | 3.198 |
Innovation | #480 | 3.094 | 3.094 |
Fun | #535 | 3.125 | 3.125 |
Theme | #877 | 2.688 | 2.688 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
My game is based on crypto as well as being kinda PCG (random) for gameplay. Cryptocurrency is very volatile. I think it fits the "Let there be chaos" theme.
CONTROLS: WASD movement -- LMB fires blaster --- RMB --- fires missiles
Your health is also your ammo.
Crypto that moves in formation and fires at you are enemies.
Crypto floating on their own (that don't shoot) + cryptonauts are pickups -- do not shoot but collect.
Did you write all the code yourself and made all the assets from scratch?
There are some utility classes like a pooling system that I didn't write. The audio for the most part I did not create, however, I have the legal right to use these along with any code. The art is created by me, however, in some cases I have utilised references -- you won't find the final art anywhere else other than in my game.
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Comments
Absolutely stunning visual and music. The game need to be balanced and polished more but for 7 days game this is super enjoyable!
Also I would love to have your feedback and rating for my game, Chaos Variants!
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Oh, I like wrote in some code last minute because I thought the later part wasn't hard enough. Did I make it too hard, or is it still too easy..? Any specifics on areas to polish?
Cheers!
I kinda have a hard time trying to understand what to do like should I evade it? or should it shoot it? I kinda confuse
the game should have story or clearly indicated purpose for example 'This game is about Johny getting suck into crypto investment world and get on some kinda crypto spaceship and making profit as much as possible by shooting profiting currency and evade down-at-heel currency' something like that would instantly give player how should they play the game and make your game really standing out from just a normal space shooting game with crypto currency sprite slap on it but the visual is super cool though you're on the right way.
Oh... Yeah there was one intended, along with an end goal for the demo, just ran out of time. Probably complete that along with adding a highscore table for the next update.
Cool game style and fun to play.
So I really liked the style and the idea, I was a bit confused though as to how how the damage on the hazards really was working. The audio is amazing --- presentation is amazing, really impressive!
Yeah, I probably should update the page to let people know what you can shoot, what are powerups, how the damage works. Especially as your health and ammo are one and the same: money. Powerups give you money too, but that depends upon how damaged they are, etc.
Cool style and idea, love it.
I enjoyed it, but in the future, you'll get far more people playing and rating if you can play in browser.
Yeah, have started to notice that pattern. But I also think I need to add some animated gif screenshots too.