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Dynamite Blaster's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #843 | 2.739 | 3.000 |
Innovation | #948 | 2.465 | 2.700 |
Fun | #1051 | 2.373 | 2.600 |
Overall | #1170 | 2.191 | 2.400 |
Game Design | #1173 | 2.191 | 2.400 |
Graphics | #1265 | 2.100 | 2.300 |
Audio | #1501 | 1.278 | 1.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You create chaos by filling the level with lots of particles, which then explodes after a countdown.
Did you write all the code yourself and made all the assets from scratch?
You betcha!
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Comments
I like the color choices, and that I don't have to worry about losing health. It's pretty relaxing, especially without the audio to influence the mood. I'd like to play a level that has gravity (like some sort of waterfall or pachinko level). Seems like it'd be fun to watch.
Unique idea, and definitely chaotic!
A nice entry! Fit the theme well, played it twice. Would have been nice with even some very basic audio to give a bit more of a feeling, also the final explosion could be a tad more dramatic! But despite the complaints, it's legit fun.
Pretty simple, but chaotic game!...
I got a score of 747
I was a bit confused as to how to play, but I did think it was pretty satisfying to play anyways.
The Graphic was doesnt good enough, but the Gameplay was good, vote mine too!
Thanks! I ran out of time to do most of the art. Happy with the mechanic at least!
I was hoping for a more satisfying explosion but as it is the game is pretty cool
Would be a lot more exciting with some sound
Totes agree, I had way too much vision way too late. Lessons learned for next time!