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What happens when you grossly overestimate 7 days's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #772 | 2.630 | 4.400 |
Theme | #1037 | 2.271 | 3.800 |
Overall | #1117 | 2.151 | 3.600 |
Graphics | #1175 | 2.151 | 3.600 |
Fun | #1200 | 2.032 | 3.400 |
Game Design | #1216 | 2.032 | 3.400 |
Innovation | #1312 | 1.793 | 3.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
It uses the "simulation" thematic to include the theme "It is not real"
Did you write all the code and made all the assets from scratch?
The 3 audios are from other sources, but i created all the art and code myself. Also forgot to explain the controls, so: I for Inventory, WASD or Arrows to move, f to continue dialogue
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Comments
Enjoyed the writing and the music, nicely done :) Sadly I got stuck when I clicked on the image of the eye. Character just kept moving into the wall and couldn't be controlled anymore.
Very interesting title. It led me to believe that this was going to be a joke game, but this actually has a neat story. I liked it!
Enjoyed it^^
This was really cool. i enjoyed the art and the music and the gameplay was cool too gave it a good rating:) would appreciate if you checked our out too
This was really cool. i enjoyed the art and the music and the gameplay was cool too gave it a good rating:) would appreciate if you checked our out too
Very good story. Liked the irony.
Fun: 4/5
Theme: 5/5
Graphics: 5/5
Gamedesign: 3/5
Innovation: 3/5
Audio: 6/5
Overall: 4.3/5
نشط: يدخل Jax في المراوغة ، وهو موقف دفاعي ، لمدة ثانيتين ، مما يتسبب في تفادي جميع الهجمات الأساسية ضده. تأخذ الرافعات أيضًا ضررًا مخفضًا بنسبة 25٪ من جميع قدرات مجال التأثير التي يتم الحصول عليها من الأبطال. يمكن إعادة صياغة الضربة المضادة بعد ثانية واحدة.
في نهاية المدة ، يذهل Jax جميع الأعداء القريبين لمدة ثانية واحدة ويلحق بهم ضررًا جسديًا ، ويزيد بنسبة 20٪ لكل هجوم يتم تفاديه ، بزيادة تصل إلى 100٪.