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Counterfind's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #229 | 3.626 | 4.091 |
Innovation | #422 | 3.143 | 3.545 |
Fun | #476 | 3.143 | 3.545 |
Game Design | #483 | 3.223 | 3.636 |
Overall | #668 | 2.928 | 3.303 |
Graphics | #816 | 2.820 | 3.182 |
Audio | #1314 | 1.612 | 1.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
The theme "It Is Not Real" can imply that 'it' still exists but is fake or not a genuine version of what it appears to be. Therefore, this game is about observing an array of things and determining the real ones from the fake ones.
Did you write all the code and made all the assets from scratch?
Aside from the fonts (and obviously the game engine and primitive/default assets), I created everything myself.
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Comments
This is quite an enjoyable game you have here! It gives off real Papers Please vibes but in a 3D environment, which is fun! With a little bit of sound design this could be a really good game! Great work!
Hey! This is exactly the idea we had with our game, but we did this with coins. We wanted to include bills as well, but we didn’t ha the time to implement them. I had fun playing your game though!
For me personally, it could be a bit more challenging and some sounds would really help it. Keep up the good work! :)
Rated!, the game is really challenging!, it's fun and engaging! good job XD
also, will you help rate mine too?, I really appreciate every single one! Thanks! XD
https://itch.io/jam/brackeys-7/rate/1415313
I enjoyed the different challenges
super fun game!!!!!!!!!! fit the theme very well!!!!! glad that the different stages built up
Hello fellow counterfeit money game! This was a lot of fun:) I like how it slowly combined all of the mechanics over the levels, good job:)
its great! i'd love to see more levels in the future!
the button to start the game doesn't work
That's odd, you're the only person who's mentioned such an error. I tried messing around with different aspect ratios because I suspected a HUD object might have covered up the button, but that didn't change anything because the button is arranged over all other active graphics. Could you provide some more information?