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A jam submission

Reality DistortionView game page

Submitted by SerErichi — 5 hours, 2 minutes before the deadline
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Reality Distortion's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#7622.7273.857
Graphics#8102.8284.000
Game Design#9812.4243.429
Innovation#10362.2223.143
Overall#10602.2223.143
Fun#12671.9192.714
Audio#15221.2121.714

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
In the end nothing you just passed through was real

Did you write all the code and made all the assets from scratch?
Yes

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Comments

Submitted

The idea is simple and fun. The visuals is overall good. The controls could have been better, and this makes the game a bit difficult to play. Overall an okay little game. 

Submitted

Wow, this is really underrated. The graphics, the platforming, the visual effects, all just great! All in all, a solid entry. Congrats on the submission 🎉🎉

Submitted

I really loved the way you approached to the gamedesign and leveldesign. Changing level depending on an item you picked is really clever. All the platforming seems very logical. But the movement itself must me smoother. You should adjust some Rigidbody values (gravity scale for a character, clamped speed, countermovement etc) to make character feel more precise. All the work you've done on the graphics is awesome, especially 2D art and lighting. Wish there was also some sound. Overall, fantastic game. It should have a lot more reviews. 

Check out my game too if have time :) 

Submitted

It’s so simple, yet it enrages me greatly, Good work.

Submitted

Good work!!! You have really nice concept just player control is kinda weird and it's not very responsive. But overall this game is really good!!!

Submitted

I got stuck on the level introducing the deadly projectiles. I like the concept of switching your 'platform totem', it has potential. But the platforming itself is frustrating. It feels floaty and its hard to predict how far you'll go based on your run-up.  Also, I would rebind the pick-up key to something that was easier to simultaneously press the movement keys with.  

But, the presentation is great, I can see you put a lot of work into it!