Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Shadows in the cornerView game page

not everything you see is real.
Submitted by Aledrite — 12 minutes, 59 seconds before the deadline
Add to collection

Play game

Shadows in the corner's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#10802.0202.857
Theme#11452.1213.000
Game Design#12422.0202.857
Fun#12671.9192.714
Overall#13051.8862.667
Graphics#13811.8182.571
Innovation#15481.4142.000

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
Hallucinations

Did you write all the code and made all the assets from scratch?
Everything was modeled, coded by me except for the hallucination's model,

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Great spooky concept. My mouse sensitivity was low in game, but i think it depends.

Good luck to polish it!

Submitted

Nice game rated it, pls check out my game also if you don't mind - https://itch.io/jam/brackeys-7/rate/1418152

Submitted

Definitely not as spooky as I thought it I would end up being.  Though I did get jumpscared a bit by those voice lines. They also tend to blend into the environment quite bit so I definitely missed a few of them as they came chasing after me to kill me.

The general lighting of the build kinda detracted from the atmosphere for me though.  It was a little too lit in the "unlit" areas vs the lit areas.  Plus the fact that the lights were coming from nowhere made it feel less real.  Though the enemies sort of felt like they "belonged" more than I expected, they didn't really stand out from the environment in any clear way when I saw them.

Nothing about them generally speaks that they are some, unknown entity, or something out of this world.  They honestly feel closer to a co-worker just in all black.  Especially their general height and proportions, combined with the lighting not quite highlighting how dark they seem to be planned to be.


Gameplay wise I'd recommend increasing the enemy speed, but maybe adding something for them to lose the player more?  Or some sort of burst of sprinting for the player etc.  That way it feels more intense when they see you and start spouting their creepy voice lines at you to "stay forever".  Also I feel like the sanity meter decreases pretty slowly.  But it's also more so on the fact that iijt seems to regenerate really fast.  Which leads to it basically never mattering how low I got it would always be back to max relatively fast.

Overall though, I am interested to see the fixed version and an attempt to maybe get closer to the title screens atmosphere.  Cause that definitely feels pretty spooky to me, (tho I'm not good with horror stuff).

Developer

Hello people, This game is unfinished, I couldn't finish everything for the jam so all there is, is the concept.  Sorry!