Some of our raters have asked how we did the effect on the main mechanic. I thought it was a good opportunity to practice my technical writing so here is a devlog post going through it https://jonasmortensen.itch.io/oink/devlog/352582/how-we-did-the-holes
I kept it short but if there is anything I can clarify please ask!
You can play the game here: https://jonasmortensen.itch.io/oink
I also will be playing jam games tonight so feel free to share your game in the comments and I will try it out! :)