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A jam submission

Foo HeppyView game page

Solve puzzles and learn an alien language to rescue a stranded colonist.
Submitted by Nathan Wiles (@NathanWiles13) — 8 hours, 55 minutes before the deadline
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Foo Heppy's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#184.0384.038
Game Design#973.6983.698
Fun#1243.5473.547
Theme#1833.6043.604
Overall#2413.2963.296
Graphics#4523.0573.057
Audio#7871.8301.830

Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
The protagonist believes he's alone on an abandoned colony planet. He soon learns that he's wrong.

Did you write all the code and made all the assets from scratch?
Yes, with the exception of one attributed button sound effect.

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Comments

Viewing comments 46 to 41 of 46 · Next page · Last page
Submitted

I’m late but this was really fun- the satisfaction when I figured out the math problems was second to none! xD I couldn’t get very far, but I love how this game makes me think- Nice work!

Submitted

This game fits the theme! I thought it is an interesting idea to learn the language:) Nice work!

Submitted

Hi, great game, it's really fun the concept, good job!

Submitted(+1)

A wonderful game! Really exiting to figure it out! :D I would have liked a dictionary as reward in the end ;)

Submitted(+1)

Well done Nathan, I enjoyed your game immensely. I  felt a surge of excitement when I  unlocked the  one building  only to find it was empty! I had to go back a few times to the first building to learn all that could be learned there because I rushed out. I, for  one,  enjoy the pacing  of the game to include the walk speed and the bridges / door lock..  it sets the pace well and also is an incentive for knowing all you need to know before going back and forth. I would have enjoyed more sounds, I'm not sure I heard anything other than the button clicks for the puzzle.
Great entry!

Submitted

Great game.

Viewing comments 46 to 41 of 46 · Next page · Last page