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Lidar Monster's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #220 | 3.273 | 4.286 |
Theme | #378 | 3.164 | 4.143 |
Game Design | #634 | 2.510 | 3.286 |
Overall | #652 | 2.455 | 3.214 |
Graphics | #731 | 2.291 | 3.000 |
Fun | #768 | 2.073 | 2.714 |
Audio | #957 | 1.418 | 1.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
My game fits the theme because there is a monster that is lurking and you are in a completely dark scene with a lidar gun that reveals stuff around you including the code to escape and the monster. Therefore, you are not alone because the monster is somewhere you do not know.
Did you write all the code and made all the assets from scratch?
Yes except I used a few websites(and old brackeys videos) to guide me in the right direction as I have learned several new skills in this game I have made
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Comments
Cool 3D horror esque concept that's definitely on theme
Pros: innovative design, fits the theme well, cool main mechanic
Cons: no audio, movement felt a bit too fast for the tone, right click cooldown was a bit janky, it was impossible to turn around because the cursor would get stuck (to fix put CursorLockMode.Locked; and Cursor.visible = false; in the Awake method, camera movement follows your mouse input not the actual position of the cursor so it won't mess up anything)
Overall cool concept and not bad for your first 3D game, I'd love to see it polished.
The game did not super well for me in the browser and I would have liked a downloadable version. But anyway the idea is super interring.
Really fun idea, you accomplished a lot in a week! I like the concept and the direction it's heading in.
Thanks. This was my first time making a 3d movement system. I also like the idea. Did I make the code too hard to find because I did not playtest and I think that the map might have been to big to explore. Thanks again for commenting it means a lot to me.
Cool game. But in the game my cursor kept moving out of the window making me not able to look around. Also, I really liked how the scanning worked. It was really unique. Overall its a good game but some things could be improved upon.
P.S can you rate my game?
Sure I can rate your game. Thanks for the feedback. Yeah a few of my friends played it and had that same problem. Sorry about that it was my first time making a 3d movement/looking system. I was worried if I froze the cursor in place it would not count as the cursor moved. If I make any updates to the game I will try to notify you.
Really creative and unique game. I liked it a lot
any feedback for the future. I might have been laggy depending on how much you scanned. Also did I make the code too hard to find? Thanks for commenting
Thanks again Brackeys for pushing me to learn more and improve my skills as a gameDev. :)