Play thing
LonelessDEMO's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #343 | 3.308 | 3.308 |
Innovation | #433 | 2.846 | 2.846 |
Fun | #462 | 2.846 | 2.846 |
Game Design | #490 | 2.846 | 2.846 |
Overall | #523 | 2.769 | 2.769 |
Theme | #646 | 2.538 | 2.538 |
Audio | #657 | 2.231 | 2.231 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
you're not alone because your cursor companion is with you
Did you write all the code and made all the assets from scratch?
i made most of the scripts from scratch except the drag and throw script which was written by vakabaka
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Comments
Very interesting game, but a little confusing at first, it's a little difficult to understand what some things do because there are no instructions. The overall player collision is not very good, but I really liked the art and animations, they are very cute :)
Thank you for playing! sorry for it being difficult to understand, and i should also apologize for not adding a cat. Glad you liked the art but again, sorry for no instructions and no cat :)
ahahah :3 no problem XD
The variable jump was a good addition, game jam platformers sometimes omit that.
I think the lighting was not done well. You had a black sprite on a dark background and then added seemingly arbitrary shadows on top of it. This just further obfuscated the player character, which should stand out more than any other object, especially in a tricky platformer.
In the very first puzzle, you have a wall nearly blocking a jump. That wouldn't be bad except that the character would sometimes get stuck on there.
The game was quite ambitious, using lots of physics, but your levels should introduce one mechanic clearly, before combining them. The complete lack of instructions didn't help. It wasn't clear what the some of the levers did.
Some music would have helped the atmosphere, I assume you were going for something moody.
Good effort, but think carefully about each level and why you are using the colours, lighting that you are.
thanks for the feedback, sorry i didn't add any music, and i was racing to the deadline trying to make it in time so i had to create the levels quickly and kinda forgot to add instructions.
Nice game! I do find it a little difficult to understand what to do in certain situations. Would be nice to get some help somehow :)
Thanks for the feedback! i'll add instructions, i promise :)
Nice game!
The character is well realized and the lighting effects are a real plus and give a 3D feeling to this platform game. It's a very good idea.
I also really liked the gravity change system :)
Nice work!
Thank you so much! you also did a great work on your game :)
Nice art style, and cool lighting
I like the art, it was simple and pleasing to look at. I think the gameplay is really clever with the gravity change. It took me a while to figure out that you can use your mouse to pick things up and that if you held down the space bar you jumped higher. Those controls should be communicated to the player.
Otherwise I enjoyed it! Great job!
thank you for playing,! sorry that i didn't put texts on how you play, the text wasn't really staying in the world like how i want to and i panicked because the deadline was really near. again, sorry and thank you
Great job, love the artwork
Art is pretty good
thank you, lord farquaad
I love the art style, it is really well done! The game has some bugs you should fix like getting stuck with the walls. But overall it is a goo game
thanks for telling me! as minor as it might be, it will still help the game
Very cool game, I liked it.
Great game. Nice work. Keep rocking.
sorry if this is rushed, i didn't have much time to polish it