The game grew on me lol. The more I played it, the more excited I got for what could happen. I won't lie, I started off with fairly low expectations because of the way it looked. But man, building the world was a ton of fun, and just as I was thinking, "This game could really use some sounds-" we planted, sounds? Lol great job man, this game was awesome!
Play game
Over's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #548 | 2.003 | 3.167 |
Innovation | #576 | 1.897 | 3.000 |
Game Design | #614 | 1.897 | 3.000 |
Fun | #638 | 1.792 | 2.833 |
Overall | #660 | 1.722 | 2.722 |
Graphics | #685 | 1.581 | 2.500 |
Audio | #700 | 1.160 | 1.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
I thought that the end goal of each of level would set the beginning for the next level.
Did you write all the code and made all the assets from scratch?
Most of the code for the scripts was made by me, the assets are just simple sprite shapes built into unity, just resized and recolored. I took the sounds from various sites (I've listed them in the credits). I used Paint 3D for the game icon, and GIMP 2.10 for the transparent gradient used for the task points
Leave a comment
Log in with itch.io to leave a comment.