I love this take on the theme! The physics are really well done, and I love the art style, great job!
Battle Chicken Ink
Creator of
Recent community posts
It's a full on (but short) RPG! For each comment left here I'll play, rate and review your game! (If I haven't already lol)
I hope you enjoy!
https://itch.io/jam/brackeys-9/rate/1933311
This game is great, especially for just seven hours! After a couple runs through it becomes incredibly difficult to climb the tower, the same looking enemies are secretly buffed, and I feel like the player deserves a little reward lol (As in a buff or new ability). Other than that though, seriously good job, it's a solid complete game!
It's neat to be able to switch abilities, but having an attempts counter conflicts with my "I want to die to change ability" feeling lol. But the platforming is solid, and even though I ended up stuck in a loop where one of the levels kept repeating itself, (poor frank forgot to move on lol), I really enjoyed this one. Good job!
Congrats on your first game jam! Couple of things I'd like to point out:
The level continues to generate after you've died, just something to keep in mind if you end up coming back the project. Also sometimes you can't grab the coins on the right-most side, as their rotation makes it so the player can't collide with them. (This could be fixed by maybe taking the collision off the coin, and moving it to a parented game-object, so the coin still rotates while the collision stays in place)
Other than that though great job!
The game grew on me lol. The more I played it, the more excited I got for what could happen. I won't lie, I started off with fairly low expectations because of the way it looked. But man, building the world was a ton of fun, and just as I was thinking, "This game could really use some sounds-" we planted, sounds? Lol great job man, this game was awesome!
This game was amazing! I Keeping the health you get on death is great because you get to test yourself against the final boss over and over while still getting stronger. When you finally beat him it feels great! The game is designed incredibly well, and everything functions great!
Only small pet peeve of mine is that when you use the bombs, they don't show up on top of objects, so I thought there just wasn't a texture for them, and may or may not have blown myself up.
Other than that though, seriously, fantastic job!