This was a nice idea. Changing the movement and the weapons was such a great take on the theme! I was missing a soundtrack and sound effects, particularly to know whether my bow was ready to shoot or not. I'd also say that the movement was way too fast sometimes that really effected the movement and made it very hard to shoot the enemies. A UI with score on would have been good too. But well done!
Play game
R3_f1ght's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #379 | 2.531 | 3.100 |
Innovation | #510 | 2.123 | 2.600 |
Fun | #520 | 2.205 | 2.700 |
Game Design | #553 | 2.123 | 2.600 |
Overall | #582 | 2.000 | 2.450 |
Graphics | #640 | 1.796 | 2.200 |
Audio | #695 | 1.225 | 1.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
When the round ends, the player is randomly assigned a style of movement and a weapon. So when its the end of a round you begin a new round with a new playstyle/challenge.
Did you write all the code and made all the assets from scratch?
yes
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