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Sanitary Clashers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #2 | 3.667 | 3.667 |
Music | #2 | 3.000 | 3.000 |
Fun | #2 | 3.667 | 3.667 |
Overall | #4 | 2.833 | 2.833 |
Art | #10 | 1.000 | 1.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- One of the best submisions i've played for this jam. Nice work. 1 star on the art since its bought but it gets overshadowed with the fact that the theme was very cleverly implemented.
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Comments
The pixel art and effects were very nice. I like the concept of the clean and dirty side fighting each other in a strategy game. I guess the only main critique I have of the game is that the units are too similar to each other but I get that being like not fixable in the current time constraints. Overall very nice and reminds me of those like classic flash strategy games.
Yeah, the time I had was very limited. Thanks for playing!
This was pretty cool! Really liked the interpretation of the theme with the art.
Only critique is that the game doesn't offer much motivation to keep upgrading the units after they reach level two, since you can just spam them until you win, and that there isn't much difference between the clean and dirty units apart from the sprites.
But overall this was pretty fun, it's short and nice, congrats!
Also, I have perhaps found a bug, after I won as the clean drops, I tried to play as the dirt ones and the game froze, but refreshing the page solved the problem.
Yeah, like the other guy said. I guess increased Bubbles rate isn't exactly that much of a game-changer for an upgrade. I didn't want to make different units for clean and dirty since I want them to be easily distinguishable on what tiered unit they are.
I am not aware of that bug. I'll look into it once the jam's over. Thanks for playing :)
Nice game. I like the graphic style and strategy is my favorite game genre. I would like to note a large number of small details. The only problem is balance. Best strategy is spam tier 1, tier 2 units.
4 cute drops / 5.
I didn't really have more time to balance the game out. It was literally mere minutes before I re-uploaded the last iteration of this game.
Thanks for playing :)