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(+1)

This was pretty cool! Really liked the interpretation of the theme with the art.
Only critique is that the game doesn't offer much motivation to keep upgrading the units after they reach level two, since you can just spam them until you win, and that there isn't much difference between the clean and dirty units apart from the sprites.
But overall this was pretty fun, it's short and nice, congrats!

Also, I have perhaps found a bug, after I won as the clean drops, I tried to play as the dirt ones and the game froze, but refreshing the page solved the problem.

(+1)

Yeah, like the other guy said. I guess increased Bubbles rate isn't exactly that much of a game-changer for an upgrade. I didn't want to make different units for clean and dirty since I want them to be easily distinguishable on what tiered unit they are.

I am not aware of that bug. I'll look into it once the jam's over. Thanks for playing :)