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Alone In Mars's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music & Sound | #10 | 3.909 | 3.909 |
Polish | #18 | 3.636 | 3.636 |
Balance | #30 | 3.000 | 3.000 |
Overall | #39 | 3.208 | 3.208 |
Visuals | #40 | 3.364 | 3.364 |
Fun | #41 | 3.273 | 3.273 |
Replayability | #55 | 2.545 | 2.545 |
Weirdness | #81 | 2.727 | 2.727 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Gameplay Video or Trailer
http://sry don't have video
Theme
[Ep57] Hanging out to Mars
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Comments
Whoa! This was really great! It took me a second to get used to everything, like that the movement shifts the entire planet (very excellent) I really liked the concept as well, it is fun when you get into the right spot and just keep bouncing and dominating all the red squares below, but then from above a red square would drop down and take you out! Lots of fun with this one, nice minimal graphics and good sfx and cool bgm. Controls are definitely a cut above, they are smooth as silk! AwEsOmE JoB!!!!
Played your game here, it was fun~
Hmm, I'm not really sure how to do well at this game. I mean, I get the whole "jump on the other guys, don't get jumped on" thing, but actually doing that well? With how the enemies moved and clustered, and with just how many hits they each take to kill, it's all I could do to jump around and wiggle and hope I'd land on something.
Maybe if each successive bounce got more powerful? I don't know.
And I wish the whole "being on a small planetoid" played more of a role in the game. I'm not really sure what kind of role, but it all looked so smooth and slick that I wish it had mattered in more than an aesthetic manner.
Has a cool Thomas Was Alone vibe to it!
This game is very minimal but quite enjoyable. I didn't notice an end game and a new alien took the place of the one I just killed. It would be nice to see a kill count or a score of some sort. Nice work!
Really liked the minimalistic design of the game.
The jumping mechanics of both the player and the enemies felt very solid and polished.
Enjoyable :)
Bug already solved, thanks zeoxo for reporting
crashes on launch.