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Binary Bistro's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Balance | #66 | 2.765 | 2.900 |
Overall | #69 | 2.956 | 3.100 |
Polish | #75 | 2.670 | 2.800 |
Fun Factor | #78 | 2.765 | 2.900 |
Overall | #84 | 2.670 | 2.800 |
Music and Sound | #89 | 2.384 | 2.500 |
Visuals | #94 | 2.479 | 2.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Video URL
https://youtu.be/34C2qqZrpk0
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Comments
Loving the visuals on this one! Btw I agree with Sam! Teach people Morse code, imagine how cool that would be!
Neat game! Could be fun to decrease the time between digits as the game goes on
Thanks! Yeah, I wasn't sure how fast should it be to remain enjoyable and fair so I kept it at 2 (initially it was 3 seconds, but I knew that once the player understands the goal it would become too big of a delay), but I think a 0.2 by 0.2 change from 2.4 seconds to 1 second would indeed be a nice addition. :D
There are 10 types of people in this world. Those who understand binary and those who don't. Cool concept and great execution!
Nicely said, thanks!
This would be a great way to teach people morse code.
You just gave me a new prototype idea :o . It would be a slightly different method of pressing the key and the typing of certain words would take a while, but it certainly can be done. :D
This was a really original idea, and I think it could get quite interesting if expanded om, for example making the each consecutive day have even more complex orders and ingredients with longer strings of 1's and 0's. I kept expecting the game to get harder as it went along, maybe having me remember the codes for the ingredients by heart for the last sandwich, I thinkthat would have made it even better.
Thanks! I thought about making 4-digit ingredients instead of 3-digit ones and it felt like too much for the start of the game, but adding it as extra content would indeed be really cool. I mostly wanted to nail down the basic concept and transmit an easy, not-frustrating message of what the game's about so I didn't have many plans for additional features that would increase the difficulty curve, but I'm glad to hear that people seek a challenge in it :D. Thank you for your thoughts!
I love the minimal style and computer/code based puns, It was rather short and I mixed up holding the space bar and pressing it on the first go. Good Job
Thanks!