Well I got passed the first level, which is a lot for me, haha. I'm happy I persevered through those 5 tries because I did not expect more to the game than that, and I was surprised! Love the concept, love capybaras too, and I can see the full idea. Nice work!
We overscooped alot i think, it's hard to make a bullet hell fair and fun. The bullets size, speed and the coreography are really hard stuff to get hard, but the coreography really makes everything hard and not much fair.
Such cute graphics and the story seems fun! Unfortunately, it seems I got stuck on the second cutscene after the first level. Otherwise seemed to work pretty well. :)
Comments
this is adorable and really well made
Cute graphics! I included it in my Buddy Up Jam: Winter 2022 compilation video series, if you’d like to take a look. :)
Well I got passed the first level, which is a lot for me, haha. I'm happy I persevered through those 5 tries because I did not expect more to the game than that, and I was surprised! Love the concept, love capybaras too, and I can see the full idea. Nice work!
Brain was a lot tougher than the first level but I persevered. Artwork and the opening story sequence were a highlight!
Thanks i really enjoyed participating on this jam, it was fun to work with my team :D
Not really a fan of bullet hell sections here. Art here is highlight and coconut doggy is always cool!
We overscooped alot i think, it's hard to make a bullet hell fair and fun. The bullets size, speed and the coreography are really hard stuff to get hard, but the coreography really makes everything hard and not much fair.
adorable concept - who doesn't love a capybara? :D
It had a very distinct Amiga-days vibe.
Such cute graphics and the story seems fun! Unfortunately, it seems I got stuck on the second cutscene after the first level. Otherwise seemed to work pretty well. :)
Thanks! For the second cutscene, do you mean the map of the capybara? If so, you have to click the brain to go to that location.
Ahh! :Dd My bad then. I will give it another go.