Overall a fun short game with potential, the desert theming with the skeleton PC felt cohesive and it was interesting to traverse the world while attacking (and mostly avoiding) the little monsters. I also had some issues with collision boundaries and ultimately went into an area where I got cornered between cacti and sadly lost all my health from animal attacks, but I see the appeal in running for your undead life through the desert! I wonder re: revival points, story, and other aspects could be *fleshed* out!
Fun little game, I like the skeleton and it's always fun to shoot things. Seems tough to survive to 7 min, the game started to get laggy once a lot of enemies spawned.
Thanks for playing! I just thought that doing only one thing - at least you should do it well (and cranked up the spawn rate of monsters to the max :D). Unfortunately performance is significantly worse on the web build, and that kinda only surfaced on the last day so I didn’t get enough time to fix it - glad you had fun regardless :)
I really liked this! The music and sound effects were really good - the feeling kind of reminded me of being in the mines in Stardew Valley. I didn't get very far at all but enjoyed it. Great job!
Never played more than half an hour of Stardew Valley, but I can see the resemblance! Glad you liked the sound design - I agree that our sound designer made a phenomenal job here :)
The gameplay is clunky with the collisions and usually I would get pushed through walls. I also managed to get pushed out of bounds. I liked the map design, it looks good and the sound is nice. It has good potential to be a great game!
Thanks for the review! The collision library I am using promised no tunnelling through walls - apparently that was a lie :D Found out before releasing but couldn’t find a fix in time. Glad you liked the design though!
Comments
Overall a fun short game with potential, the desert theming with the skeleton PC felt cohesive and it was interesting to traverse the world while attacking (and mostly avoiding) the little monsters. I also had some issues with collision boundaries and ultimately went into an area where I got cornered between cacti and sadly lost all my health from animal attacks, but I see the appeal in running for your undead life through the desert! I wonder re: revival points, story, and other aspects could be *fleshed* out!
Fun little game, I like the skeleton and it's always fun to shoot things. Seems tough to survive to 7 min, the game started to get laggy once a lot of enemies spawned.
Thanks for playing! I just thought that doing only one thing - at least you should do it well (and cranked up the spawn rate of monsters to the max :D). Unfortunately performance is significantly worse on the web build, and that kinda only surfaced on the last day so I didn’t get enough time to fix it - glad you had fun regardless :)
It's tough to make the transition to the web build I agree, I have had similar problems in the past. However, I enjoyed regardless!
I really liked this! The music and sound effects were really good - the feeling kind of reminded me of being in the mines in Stardew Valley. I didn't get very far at all but enjoyed it. Great job!
agree, the design reminds me of calico desert/skull cavern lol
Never played more than half an hour of Stardew Valley, but I can see the resemblance! Glad you liked the sound design - I agree that our sound designer made a phenomenal job here :)
The gameplay is clunky with the collisions and usually I would get pushed through walls. I also managed to get pushed out of bounds. I liked the map design, it looks good and the sound is nice. It has good potential to be a great game!
Thanks for the review! The collision library I am using promised no tunnelling through walls - apparently that was a lie :D Found out before releasing but couldn’t find a fix in time. Glad you liked the design though!
Fun game I didn't survive 7 minutes though. Looked great on my ultra-wide monitor :)
Got stuck a few times but enjoyed the game!
Glad you liked it!