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Bullet Hell 2022's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #244 | 1.633 | 2.667 |
Theme | #244 | 1.633 | 2.667 |
Creativity | #266 | 1.429 | 2.333 |
Fun | #270 | 1.225 | 2.000 |
Overall | #274 | 1.225 | 2.000 |
Approachability | #280 | 1.225 | 2.000 |
Audio | #290 | 0.612 | 1.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
pretty fun, i like the abilities even if i didnt end up needing them much its fun to hop around with the "dash"
random ue4 tip, if you run "r.TonemapperFilm 0" with execute console command node for example you can keep the colour in glowing materials. its personal preference, but i generally prefer having it off myself.
Thanks dude. That actually looks really cool, ill make sure to play around with it abit
Love the idea, gives me old Geometry Dash vibes! Would like to see some more powerups or different enemies but amazing for 3 days work
Very neat for only 3 days! I did find the difficulty ramped up a lot after the first level, and I died almost immediately evey time. But I really like the visuals you had going on and the dash was well done!
Haha yea the difficulty needs working on but I'm glad you liked it so far.