You've got a good start to a game here, and with some more refinement you could make it into something pretty fun and different. I can't imagine it's very easy to make a game with just C and OpenGL, especially inside of a game jam timeframe, but I think you actually did okay. I think if there's one thing you could add to the game it'd be a jump button. It really felt like the game wanted me to jump over the bullets.
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Lockaround Dash's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #210 | 2.121 | 3.000 |
Approachability | #220 | 2.121 | 3.000 |
Creativity | #240 | 1.768 | 2.500 |
Fun | #247 | 1.591 | 2.250 |
Audio | #263 | 1.061 | 1.500 |
Overall | #273 | 1.237 | 1.750 |
Theme | #278 | 1.061 | 1.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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