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You've got a good start to a game here, and with some more refinement you could make it into something pretty fun and different. I can't imagine it's very easy to make a game with just C and OpenGL, especially inside of a game jam timeframe, but I think you actually did okay. I think if there's one thing you could add to the game it'd be a jump button. It really felt like the game wanted me to jump over the bullets.

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Thanks for the feedback! This game definitely didn't end up as feature-full as I'd wanted it for the jam submission -- jump/i-frame-dash, better bullet patterns, and a win-state are definitely the first things I'll add if I go back to this project