Play game
Galactic Blasters BR - Artist's Faith [vBHGJ]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visual | #210 | 1.732 | 3.000 |
Fun | #213 | 1.588 | 2.750 |
Audio | #224 | 1.155 | 2.000 |
Overall | #225 | 1.443 | 2.500 |
Theme | #239 | 1.055 | 1.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any third-party assets or skeleton code?
I used Danmaku Fusion 1.2 (specifically, the version used for Galactic Blasters D2) as a base. In addition, the bosses were ported from pre-DF1.2 Galactic Blasters games like ++, Zero, and D (alongside their sprites, which have been touched up here).
Leave a comment
Log in with itch.io to leave a comment.
Comments
Technically I beat the two available stages, although I inserted all my spare coins ;) .
I thought the music got annoying eventually. However I like the look of the game, the visuals reminded me of late 90s sharewares, the nice ones.
The game is fun, controls feel good and you've got plenty of cool boss bullet patterns to deal with.
Cool game, thanks for sharing.
EDIT : I forgot, I did not try it but it was very cool of you to put a multiplayer mode into the game.
Great work on this. Movement and shooting felt good and lots of level variety. I echo the comment above regarding some feedback on when you hit something and also when the player gets hit.
Really nice art, polished menus, and scene transitions! The enemy bullet patterns were nice, but I would appreciate more audio and visual feedback when bullets land. Especially with the first boss, I couldn't tell if I was even damaging it. But great start.