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Return Of The Bullet's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #173 | 1.886 | 2.667 |
Overall | #190 | 1.886 | 2.667 |
Theme | #194 | 1.846 | 2.500 |
Visual | #207 | 1.768 | 2.500 |
Fun | #208 | 1.650 | 2.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any third-party assets or skeleton code?
I made everything during the jam
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Comments
I've reached the stage which starts directly with a big room with a lot of enemies a couple of times.
Your implementation of a time limit is fun, it's hilarious to have to be careful not to kill yourselves when navigating. And the super fast, bouncing bullets, which feel weird at first, are appropriate to fit this mechanics. The game provides some fun challenge, it's not easy and I like that.
Thanks for sharing.
This is a nice start and an interesting concept, but it does appear to have a lot of bugs to work out. I would also recommend adding more player feedback, things like audio/visual indicators to show when the enemies and player are getting hit, health status for the enemies, indications of what running into your own bullets do, etc. But great start for a first game! Keep working on it!
A bit janky as it is now, but a clever idea that with further expansion and polish could make a great game!
Enjoyable, it's a cool concept maybe it'd be better if explained first? By the way, the enemies can go through walls and the timer starts as New Text in the first scene, not a major problem tho. Good job