Play BlowHell
BlowHell's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #173 | 2.520 | 2.857 |
Fun | #265 | 2.142 | 2.429 |
Visual | #269 | 2.268 | 2.571 |
Overall | #288 | 2.016 | 2.286 |
Audio | #337 | 1.134 | 1.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Are you using any third party assets?
no
Are you using any AI generated assets?
no
Did you use BulletFury?
No
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Comments
Definetly one of the more creative ideas i have seen in this jam! Nice Start into your gamedev journey :)
BlowHell is an adorable marine-life bullet hell where the sea creatures act as the bullets/projectiles themselves. The theme was implemented through player damage, where for every bullet that hit, the pufferfish would expand in size, ultimately ending in a game-over when exploded. It was fun to try and beat the timer. I could only get a best of 22 seconds of survival after playing a few rounds. Well done!
I thought that the way that all of the "bullets" were sea critters was very fun. I also liked how the sharks and dolphins acted like a few more persistent bullets that were constantly following you, that's a fun change of pace from most bullet hell games where you're dodging lots of impermanent bullet. I really like this and hope to see it developed more!
Thank you very much, I’m glad to read that about my first game, and that you enjoyed it.