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Shooter Fury's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
EASY TO GET INTO | #23 | 4.375 | 4.375 |
FUN | #154 | 3.000 | 3.000 |
OVERALL | #158 | 3.125 | 3.125 |
AUDIO | #189 | 2.625 | 2.625 |
VISUALS | #211 | 2.750 | 2.750 |
CREATIVE | #255 | 2.250 | 2.250 |
THEME | #284 | 1.750 | 1.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you have any bullet or projectile in your game?
Yes
You added some projectile or bullet in your game
What was the size of your team?
3 people
Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
@fabd89 - https://itch.io/profile/fabd89
@Jacob Hallberg https://www.youtube.com/channel/UCBthK77gUUCD-kdARZ9z5BA
@Jamam150 https://www.youtube.com/channel/UCwKKzZ7e02D2KI0YquXNhCg
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Comments
The game was quite fun except for that it opened a new window, giving a bunch of error. A full screen version would do good, and if you keep pressing the mouse button projectiles don't stop shooting. Also try increasing the speed. Other than that the game is fun to play.
The debug window had to be there or else the game would crash and time was basically over so I couldn't fix it. fullscreen and volume can be changed through the options and the bullets stop when you let go, I tested the built version. Maybe it was glitching for you. Thanks for the feedback!
Your welcome. These are some really small issues, but the game is pretty fun.
normal game
Thanks for rating!
Fun game overall! I enjoyed the variety of stages you had and the enemy path finding seemed to work great (that's something I always struggle with). The particle fx was really nice, especially when bullets impacted the walls.
If you wanted to improve some, I suggest upping the difficulty some. I never really felt threatened by the enemies in the game, I could either breeze past them or destroy them quickly enough to not have any issues. A simple difficulty option that increases damage from enemies and player damage would be a simple fix that could add a lot of replay value.
Overall, quality and fun game!
Thank you for the feedback!
I think if this had've been a shipping build instead of a debug build (lots of errors in the console, in the background as I was playing), it had a few more enemy types, and the campaign mode was a bit faster, it would've been great. As it was, it was a solid game, good base, but it kind of lacked a few things.
I wanted to do the normal/shipping build but it gave some errors while I was doing it, so I couldn't. also, we ran out of time for more enemies, though it was on our minds. Thanks for the feedback!
I so badly want a geometry wars clone, and I think yours was the closest to one in the whole dang jam, so thank you for that :D
Welcome!