Results
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you have any bullet or projectile in your game?
YesYou added some projectile or bullet in your game
How does your game implement the theme? (If your game doesn't use the theme ignore this field)
Power-ups last 10 seconds. You can pick up more to refresh.
What was the size of your team?
2 People
Please credit the resources that you used during the jam (if you used any)
Pre-jam Assets:
Footstep sounds. (UE4 Marketplace Necessary sounds)
Shooting sounds. (UE4 Marketplace Ballistics FX)
Bullet impact sounds. (UE4 Marketplace Ballistics FX)
Pickup sounds. (UE4 Marketplace Necessary sounds)
Checkpoint sounds. (UE4 Marketplace Necessary sounds)
UI sounds. (UE4 Marketplace Necessary sounds)
Global wind sound. (UE4 Marketplace Necessary sounds)
1 Music track for second boss. (Made by me a few months ago)
Blunderbuss Model. (Made by Mike, a few months ago)
Skeleton Model. (Turbosquid)
3 House Models (OpenGameArt)
4 Animations for CRU5H-3R (UE4 Marketplace Frank Slash Pack)
3 Animations for Cyborgs (UE4 Marketplace Frank Slash Pack)
Player Walk Left/Right/Back/Forward (Blended with custom upper-body animation) (UE4 Marketplace AnimStarterPack)
Mesa Rocks (Heavily modified during jam) from Quixel.
Fonts: Vanilla Whale and Share Tech Mono
Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
https://www.youtube.com/c/RyanScottProd/featured
https://www.youtube.com/c/Gambsmoore/featured
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