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Glass Cannon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
VISUALS | #46 | 4.133 | 4.133 |
OVERALL | #55 | 3.800 | 3.800 |
FUN | #58 | 3.767 | 3.767 |
AUDIO | #75 | 3.500 | 3.500 |
EASY TO GET INTO | #86 | 3.933 | 3.933 |
THEME | #117 | 3.200 | 3.200 |
CREATIVE | #119 | 3.367 | 3.367 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you have any bullet or projectile in your game?
Yes
You added some projectile or bullet in your game
How does your game implement the theme? (If your game doesn't use the theme ignore this field)
10 seconds between ammo/health refills
What was the size of your team?
1
Please credit the resources that you used during the jam (if you used any)
CRT Shader:
SFX: Wowie Rescources
Music:
Deathro - Through The Eye Of A Prism
H-Mister - Starchaser
Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
Just me
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Comments
Overall presentation is great. I also really like the tradeoff of choosing between ammo and health in the midst of battle. I do think it was a little easy, however, as I was just circling around shooting then waiting for health or ammo to drop at a certain point. Good work, though.
Thanks for the feedback!
CRT shader:
https://trixelized.itch.io/bjortfx (I forgot to put it in the credits)