Hey there, just wanted to toss out there that for MacOS builds Objective-C is pretty much a requirement (even single header c libs like sokol use it). At the same time, I believe most Windows APIs to get a window and OpenGL/D3D context up use C++.
If anyone knows of a way to rely purely on C for those features, I’d love to hear about it :)
Anywhoozle, I figured if there’s a place to be pedantic it’s in the game jam about writing only in C. (Silly joke, love C).
Thanks! Love this jam idea!