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A jam submission

Castle CompanionsView game page

Manage characters in a castle
Submitted by EtherTylluan — 5 hours, 19 minutes before the deadline
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Castle Companions's itch.io page

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Comments

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I really like a lot of individual elements you have here and as a resource management lover myself, I really liked the design of a game where you are managing which of your workers are collecting resources and which are refining those resources. I really could only understand how our dear panda chef worked and sometimes other critters would just vanish out of the castle for me. I wish there was some extra player feedback:
- some text that appears when you hover over critters that tell you what they do (what resources do they collect, what do they make, etc. etc.)

- some visual indicator when a resource changes ("+10 wood" or the number flashes green when it goes up, for example)

I really love games like this and I would love to see you develop it more! It would help if critters other than the panda generated XP (maybe they did, but I was unable to get them to work) I can't imagine the level of detail the AI programming in the game right now, so you should be proud for getting that done during the jam! 

I think this game was just way too buggy? and it wasn't easy to understand the UI. I liked the design of all the characters, i thought they were pretty cute, especially with the wide range of guys you could get. But the camera controls didn't work at all for me, and I didn't understand the resource management. You could set characters to either Workstation or Resource, but even when all of them were set to Resource it didn't seem like any of my resources were going up? I also couldn't access the last 3 or 4 characters I unlocked as it seemed the UI didn't like having that many characters on screen. It also seemed like some of the characters just didn't do anything - no matter how many times i clicked on their portrait, no option to give them a job to do popped up. I did manage to unlock all of the characters, I'm just unsure How.

Developer(+2)

Thanks for the feedback! The character portraits should scroll if you drag them up or down. Some of the characters don't have jobs and only attend the table which gives you more xp for cooking for them.

When a character is set to get resources they should move to the castle entrance and then back to their station which then adds the resource. If they are not it's likely they are waiting at the table to be served.

I think the issue with the camera is that it might be locked when following a character and  unlocked not following, it becomes unlocked when you pan the camera with space and left mouse button like in a paint app.

Apologies for the bugs you've encountered. I worked on the game solo and have already fixed 4 or 5 of them including ones you've mentioned, pending next update once the jam is over :]

I appreciate the feedback

I'd love to try it again when it gets updated!