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EtherTylluan

6
Posts
9
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11
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A member registered Feb 28, 2022 · View creator page →

Creator of

Recent community posts

Thank you for the feedback! I want to create more for this, I think it's a great idea with potential. I've fixed most if not all of the bugs and am currently implementing better debugging tools for my code base as a result.

I found that vanishing characters happen when castle xp goes past the required xp and then upon buying it goes below causing the characters that arrive at certain xp levels to be unavailable again. It's unintended, I accidentally reset the wrong xp.

I absolutely agree, I am planning on improving more, for example, tips, the art and even (spoiler) new areas of the castle and characters. It does give xp for each trade, the collection doesn't though.

The main goal was to make an npc system which I achieved yay. It took most of the time to create debugging tools for and achieved a stable system to produce at faster paces. I'm really enjoying the feedback. Thanks again!

Thanks for the feedback! The character portraits should scroll if you drag them up or down. Some of the characters don't have jobs and only attend the table which gives you more xp for cooking for them.

When a character is set to get resources they should move to the castle entrance and then back to their station which then adds the resource. If they are not it's likely they are waiting at the table to be served.

I think the issue with the camera is that it might be locked when following a character and  unlocked not following, it becomes unlocked when you pan the camera with space and left mouse button like in a paint app.

Apologies for the bugs you've encountered. I worked on the game solo and have already fixed 4 or 5 of them including ones you've mentioned, pending next update once the jam is over :]

I appreciate the feedback

Ahh! I'm late to reply but thanks so much I appreciate you trying it out. I'm getting better at the procedural generation and wanted to show that off the most, great feedback thanks again Natey!

I loove this iso style, the art did iso justice, everything goes really well. The controls are nice and simple. I completed the last level with 5 seconds. Awesome

Evolutions of different slimes, love it! and I feel pleasantly outsmarted

So cool was fun to read the dialog and interacting with everything. I played through again :]