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Bacon Brawl's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #14 | 2.032 | 2.429 |
Sound | #15 | 1.793 | 2.143 |
Creativity | #17 | 1.912 | 2.286 |
Overall | #18 | 1.713 | 2.048 |
Looks | #18 | 1.554 | 1.857 |
Orginality | #18 | 1.793 | 2.143 |
Theme relevance | #19 | 1.195 | 1.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
A quick fix that I would suggest is adding a crosshair that the player can easily see. It's kind of difficult to know where you are aiming. The sound is decent. Visually I can clearly say that this was made by a coder, but no shame in that, just a big opportunity for improvement. I would've probably done worse with pixel art myself. The level design does need some work though. You introduce a dash mechanic but use a level that doesn't encourage the use of it. In my opinion, dash cancelling just over-complicates the game's mechanics a bit for a game jam game, but for a longer version it could have a place.
I enjoyed the game but when I go to the shop, the background music of the room and the one of the shop overlap. Another thing I wanted to point out is that you dont need to dash to shoot faster as it already shoots faster when I move. And the options button is not functional. The graphics were really nice. Good job!
thank you for the feed back, also it was meant to make you shoot faster when you run to encorage run and gun
Ah, I see. Thank good job!