My very first Speedgame was in 2014, back when it was still hosted by the CCN/CDEVS (Christian Coders Network, Christian Devs) community. At that time, I was embarking on a quest to develop a game with as little tutorialization as possible, pool together my skill and knowledge, and try to make a new game concept compared to what I had done in the past. There was an idea in my head, a 2D side-scroller inspired by games such as Altered Beast, Act Raiser, Wonder Boy in Monster World, and Ys, that I wanted to make. With large character sprites and monsters, and an intriguing three-part stage, along with a map with several areas to visit, I was overscoping with an idea I didn't know that I could execute on, but sure was going to try.
Fast forward two weeks later, and I had drawn some sprites rather than pixeled, both characters and environment, and had a basic prototype up and running. I had run into issues with my jumping mechanic, but I did have an attack combo functional, and two out of three stages mostly complete. I had pushed myself as an artist and developer like never before, and from it was born the prototype of Warrior. I never uploaded the project because it wasn't done to my standards, but I have shown it around before. There's even an old YouTube video showing some of the gameplay:
(Video says 9 years ago, but technically it will be 10 years on July 1st.)
That was 10 years ago. For this year, I'm going to revisit Warrior and remake it in Unity (It was originally made in GameMaker Studio). I'll revisit the sprites and tiles again to touch them up, but will mostly be following the same aesthetic. I will be rebuilding the game from scratch however. I will also need to implement the new verses. The verses for the 2014 Speedgame Challenge were Ephesians 6:12, Romans 10:9, and Hosea 6:6. I implemented then the verse in Ephesians and Romans. I'll be keeping that scriptural base as part of the thematic theme for the game and implement one or more of the winning verses once they have been chosen for this year. Curious to see what wins out!
I'm really looking forward to remaking this!