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Only one liar's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #703 | 1.964 | 3.000 |
Theme | #727 | 1.964 | 3.000 |
Graphics | #784 | 1.746 | 2.667 |
Fun | #836 | 1.528 | 2.333 |
Game Design | #848 | 1.528 | 2.333 |
Overall | #854 | 1.564 | 2.389 |
Audio | #987 | 0.655 | 1.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Pretty interesting mechanic and nice art, though it's a shame that there is no sound. I found it to be too difficult to determine which cartridge is lying; only brute forcing every possibility works. The game could also do with some more polish: text bubles can render over each other and also behind walls, a simpler tutorial level and there's no esc to go to the main menu functionality.
Thanks for giving a try! the best solving mechanic I found is to choose one cartridge and resolve like if it is the liar, then with another cartridge and so on. The last level with brute force is not viable XD.
Yes, the game has bugs, lack of basic things and no sound, but thats all I can get solo combining gamejam with job :/
That was an interesting mechanic. I only wish there was more levels in the game! I'm also curious why the download was so big :D Nice work!
Thanks! the download size is just the stantard for an Unreal Engine Game xD, it could be improved, but it needs some time
nice game
work more on enviroment and it would be the best
try mine and tell me
rate if possible
https://itch.io/jam/cgj/rate/477007
There are only 2 levels as far as I can tell, but the idea idea is certainly entertaining! And yes, cute graphics :)
Sadly, as far as I can tell no sound on my version (might be an issue with my pc, though, so maybe my fault...)
The graphics look adorable -- I wish there was a web build so I could play it!
Thanks! the web version is not so easy, as I did it in Unreal Engine 4, I tried once and it took 2 min to load an empty level :(
Looks like the download is windows only. You should label it as that in your dashboard.
We'd love to try it out. Are you able to upload a macOS build? You can send it to an external site (google drive, media fire, etc) and just have a link here so we can play and rate it during the rating period.
To build for mac you just need to add the support files in the hub. Unity Hub > Installs > Select the editor version you used for this game > 3 dots > Add mac build support. Then inside your project > build settings > select macOS X standalone.