So basically I made this ground check for my character so that it doesn't jump infinitely
Problem is that when i go across ground tiles it says it's not on the ground (i go across the ground and is ticks and unticks the "isGrounded" bool. Any help?
Here ya go. I actually fixed it by making the ground in one piece (before i duplicated the same ground sprite 4 times and it would say it's not on the ground randomly). It might be more time consuming to have to modify the sprite in paint.net every time i wanna change it but hey, it works so it should be good, right? ahah.