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Shadow Puppet Illusion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music and Sound | #50 | 1.938 | 2.600 |
Theme | #60 | 1.789 | 2.400 |
Graphics | #60 | 1.789 | 2.400 |
Creativity | #62 | 1.640 | 2.200 |
Overall | #62 | 1.670 | 2.240 |
Gameplay/Fun | #66 | 1.193 | 1.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game follow the theme?
You use a flashlight provided by a mysterious person to navigate an illusion of shadow people
Did you use any pre-made assets? If so, credit them here:
"Base Stylized Character - Game Ready" (https://skfb.ly/oAFFC) by Tiago Barracha is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). "Horror Engine" (TansuErgene)
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Comments
Small thing, I initially clicked ‘resume game’ on my first playthrough and it threw me into the level with the door opened and the flashlight equipped, which made the gameplay even shorter. Besides that, I can only echo the great comment by pocketpainter!
Hello! Your game is pretty cool! I like the premise of shadow people/imaginary people terrorizing you and the storyline included was surprising and fresh; I wasn't expecting much of anything like that from jam submissions, so you're piquing my interest!
Your sound design is solid, and a lot of the sound effects aren't overdone or too repetitive which is great. However, what I would say is that it's a bit too loud in general and its hard to hear anything over the music.
The gameplay I found was unfortunately lacking; You have the foundations of a great indie game in the making, but there are a few major errors, one of the most blaring ones being that the tutorial commentary and dialogue doesn't actually activate until you, the player, trigger it by finding the flashlight (which the tutorial is supposed to introduce you to). Because of this, we spent a while wandering down the halls in the dark using the candle (which my friends and I thought was the light source until a later point in the game) and struggling because it's not meant to be used as a light source. Additionally, after the cool intro w the flashlight, candle and the valve, the game opens up into a backrooms style environment without any further guidance, leading to boredom/difficulty/frustration from the player who doesn't know what to do.
Beyond this, your game has some interesting elements that I found impressive to include in a game jam like this, which is not just dialogue and storyline but a save/load system and a functioning inventory system! That's sick and I took a second just to admire that lol
Anyways, great effort, your game came out looking sick! Good luck :)
Your game is unlike any other game in this game jam, It sure has AAA sound design and graphics but the story telling aspect lacks i know its horror but like the player does not get any more information for where to go making it kind of boring, besides that the graphics in this game is unlike any of the games ive played in this jam.
I Think ur game is Underrated. It looks good for a horror game should get more votes defently!!!