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The Gift's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #12 | 3.385 | 3.385 |
Innovation | #13 | 3.154 | 3.154 |
Sound | #15 | 3.077 | 3.077 |
Fun | #15 | 3.231 | 3.231 |
Graphics | #24 | 3.000 | 3.000 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Name of Game
The Gift
Description
You're a gift on the day before Christmas Use WASD or the arrow keys to navigate your way and interact with anything colored white! Made in less than one day for the 2018 Itch.io Christmas Jam My first Bitsy project! Enjoy
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Comments
Funny, weird and interesting story. A well made and interesting game. Well done and Marry Christmas.
I liked the story- interacting and running around is easy and fun. I wish the dialogue didn't repeat after one read-through because I'd love to hear a follow up line after the characters got their "gift." The moral of the game was very sweet and almost a little sad, like the Velveteen Rabbit.
This wasa lovely game, loved it. Of course it has some issues trying to play the music and the game both at the same time. But you nailed the story.
You could try and fix some grammar mistakes and sentence breaking and what not, because sometimes the chat box was empty, because you spaced everything in a single bubble.
Also you could have used another pallet for some parts of the game, it wasa bit bland to use the sameone all the time.
Still, i loved the story. Congratulations and merry christmas.
hey thanks for the feedback. I was worried about implementing music because it isn't officially supported in Bitsy. You have to either do audio manually or use a handy tool (I need to thank that creator) to do it. I researched it before and found that Chrome doesn't always allow auto-playing audio, whether it works or not could be browser dependent. Please let me know how it works for you
I need to figure out how to better use the dialogue system. Mostly had issues with the snowman automatically repeating himself. I don't think Bitsy is really designed for longer dialogue. Afaik stock Bitsy only allows 3 colors but I think there might be "mod"-like tools to add to that.
But thanks for the kind words and for taking the time to play it & comment; a lot of it was improvised, learned on the fly, inspired by generosity I've received
There is a tool to change the color pallet used in certain levels. You could have the world get progressivly dartker as you approach the lady, representing time passing and christmas approaching.
You click on the plus icon here (red) and then you can edit the pallet. Using the arrows you can change betwen each pallet to edit them.
You simply presss the plus icon located at the bottom of your color window to add a new color pallet. You can edit each individually by pressing the arrows.
Once you are happy with your pallet, you can continue to change it on the bottom of your room window, click on the onlty button to show the tools for the room, then at the very bottom you will be given the chance to change the color pallet of the especific room.