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A jam submission

Wormhole Harvest - Clicker CommanderView game page

Collect resources, buy upgrades, make important decisions, all this and more in this Clicker RPG.
Submitted by ThatsItSirYoureLeaving — 45 minutes, 1 second before the deadline
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Wormhole Harvest - Clicker Commander's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#462.1384.000
Theme#541.8713.500
Sounds and Music#551.8713.500
Idea#552.1384.000
Overall#611.8713.500
Graphics#661.6043.000

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Credits
Itch: That's It Sir You're Leaving
Discord: new IQ(Double.NegativeInfinity);#9979

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Comments

Submitted(+1)

Very cool game!

It made a good first impression with that simple (but addictive) animation of spinning galaxy. Animation of gathering resources is cool too. I liked the encounter system - more RPG idea of granting bonuses. I dunno if it was expected, but my first encounter let me choose between 2 negative options (i believe it was -x on auto click rate) and my resources started dropped significantly below zero! Besides that I got a lot of fun playing your game ;)

Developer

Thank you for your kind words! :O

Yes, I am aware of that bug. I talk about it in the game page's description, and provide the path to the unencrypted save file in case that happens. You can just open it with a text editor and either increase the score or set the remaining time on the negative modifier to something like 0.1. When the voting period for the jam is over, I will make it so that the score cannot go below 0. Events are randomized, but I'll probably also make it so that the events that give negative modifiers don't get triggered until later on in the game.

Thanks for playing, and I'm glad you enjoyed it! :D

Submitted(+1)

Very engaging encounter system (did not expect that) as well as your achievement system. I'm not a reader myself so I would have liked more stuff happening either in the background while clicking or the upgrades affecting visuals, however I still enjoyed the upgrade types. 

I do wish there was a heavier emphasis on the jam's Inter-dimensional theme but I do see the link between the theme and your game.

Good call on the auto-save system as it makes it more respecting of your time. This makes me want to come back to it and see it through to the end.