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Sanitizer(outdated)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of Themes - how effectively or uniquely does it engage in the jam's themes? | #31 | 4.000 | 4.000 |
Reasonable Scope - How reasonable is the scope for the timeline of the jam? | #33 | 3.800 | 3.800 |
Overall | #38 | 3.560 | 3.560 |
Well Planned Production - Is there a clear production plan? | #39 | 3.200 | 3.200 |
Promising Idea - How interesting is the concept? Would you want to play it? | #43 | 3.600 | 3.600 |
Aesthetic / Art / Sound - How cohesive is the aesthetic? Is there a clear theme? | #45 | 3.200 | 3.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your concept engage in the jam's themes?
Our concept is player cleaning the ocean. And players' action directly impacts the climate, for example, if there're too many trash player didn't pick up, the in-game environment will change into a heavily polluted version with raised sea level etc.
Use of Theme / Inspiration
We think the Climate Change theme has great potentials and decided to emphasize on "Change". By making the gameworld changing accordingly to players' actions, providing players with the first hand and direct impact from climate change and pollution.
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Comments
Great way to show the player how their actions can directly impact the environment! I wonder how many deep sea creatures will be in the game?
I think this game could be pretty cool! I like all the story setup and think the gameplay could be enjoyable/rewarding. In my experience with similar games, it's really important that the core gameplay mechanics are fine-tuned to make it fun. I saw the arrow system and that's a good way to add to it. Looking forward to playing in the future!
Interesting concept, especially narratively! I am excited to see how you use political themes in this game, but I'd love to see more elaboration on the gameplay.