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Climate Jam Ideation's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Promising Idea - How interesting is the concept? Would you want to play it? | #41 | 3.615 | 4.667 |
Reasonable Scope - How reasonable is the scope for the timeline of the jam? | #44 | 3.357 | 4.333 |
Use of Themes - how effectively or uniquely does it engage in the jam's themes? | #56 | 3.098 | 4.000 |
Overall | #57 | 2.840 | 3.667 |
Aesthetic / Art / Sound - How cohesive is the aesthetic? Is there a clear theme? | #60 | 2.582 | 3.333 |
Well Planned Production - Is there a clear production plan? | #64 | 1.549 | 2.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your concept engage in the jam's themes?
My concept of my game promotes discussion on climate change and what humans do to promote it. It also promotes discussion on potential solutions to the climate crisis we currently live in.
Use of Theme / Inspiration
The theme that I am using for this game that I also find compelling is accountability. Even today, there are many people that believe that climate change doesn't exist or does exist but isn't a major problem. My game will show how it is our own actions that contribute to the harm of the planet. Another theme of my game is teamwork. Climate change isn't something that can be prevented quickly, or by only one person. In order to make a difference, everyone on Earth needs to work together to make changes to slow down the warming of the planet. This will be implemented in-game by having conversations with characters about what they can do to help against the effects of climate change.
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Comments
The concept sounds really cool, I do wish there were a tad more detail on what exactly the enemies will be like but it sounds like a fun game.
I like that your game will explore what an individual can do to help out. That presents a great opportunity for a call to action. Looks like you have a lot of work cut out for one person, though. Good luck!
Edit: (I'm not sure why this comment got posted three times, my apologies!)
It looks like you're developing toward something cool here! I think a JRPG-style battle system should be doable within the timeframe of the jam, so that seems like a good choice. Let me know if you'd like to exchange feedback on pixel art, since I'll be using that for my project as well!
Sounds like your ideas are still pretty broad at this stage, but I wish you the best as you narrow in on a specific story and style! Looking forward to giving it a try a few weeks down the road :)