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Panic in the Pantanal's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #2 | 4.500 | 4.500 |
Promising Idea | #2 | 4.500 | 4.500 |
Overall | #4 | 4.083 | 4.083 |
Use of Themes - how effectively or uniquely does it engage in the jam's themes? | #16 | 3.667 | 3.667 |
Aesthetic / Feel | #22 | 3.667 | 3.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This is a really unique idea! I would also be interested in seeing how you explain what is occurring in Pantanal in your future sprints.
Thank you! I agree that the fire crisis in Pantanal is an urgent topic. We will have an intro with a story in the next sprint.
This is great for a prototype! I think it is a bit too fast at the moment, but that could just be me. I also think some of the mechanics are a bit finicky. Maybe make the map bigger and have the fire spread and kill the monkeys slower, I think that would make the player "panic" still, but not make everything happen too fast. If I'm not wrong, some of the levels were not even solvable. I also think you should find a way to further focus on the climate change aspect and changing the story, or maybe this could be done by simply giving a summary of what is happening in the Pantanal and why.
Thanks for your feed back! I agree that the firer is spreading to rapidly. Since the levels are randomly generated they may very well be unsolvable. In the next version there will be levels that can be solved and we will explain the background of the Pantanal fires.
Very cool prototype! I like the step-wise puzzle-solving elements, and don't wanna make monkeys burn :(