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A jam submission

Apples And BananasView game page

Navigate a vibrant world filled with colorful 8-bit graphics as you dodge apples and bananas.
Submitted by Sloth_Studio — 4 days, 6 hours before the deadline
Rated by 11 people so far
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Apples And Bananas's itch.io page

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How does the game fit into the theme?
This game fits into the theme of "Keep Moving forward." Because the entire aspect of the game is to keep moving and dodge flying apples and bananas, the game progressively becomes harder, making you have to move forward more. The game has different characters with their unique abilities. changing the game and making it more interesting. The entire game is 8-bit style.

What premade assets did you use if any?
https://pixelfrog-assets.itch.io/pixel-adventure-1
https://not-jam.itch.io/not-jam-music-pack

What are the Discord usernames of everyone on your team?
slothsrcool213 (Only one on my team with discord)

Did you use MiniScript for your entry?

No

Did you use Playroom for your entry?

No

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Comments

Submitted

Very cute game and the music was nice and chill! The slime was also cute. I would have liked a bit more of a connection to the theme but overall nice work!

Submitted

I like the feel this game gives off, good job!

Developer

Thanks!

Submitted

It's cool and cozy, but i think it needs more variation to be more hard. Cute graphics tho! :3

Developer

I'll do that! Thanks!

Submitted

cute vibes with this game! i like how the watermelons incentivize you to keep moving around. the upgrades are a nice touch too. 

Developer

Thanks so much! Loved your game btw

Submitted (1 edit)

Cute little game!

I wish the requirements to unlock new characters were a bit lower because repeatedly catching melons with the same character got too repetitive after a while

Developer

Will do!

Submitted

Really fun visuals and aesthetic! though, wish the objects came from the top instead of bottom since you would have more time to react to things coming at ya that way

Developer

Thanks! I want to update this game, so I will change that. Especially sense reaction timing seems to be a main issue in the game. Thanks!