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How does the game fit into the theme?
The shredder wall forces you forward. All player upgrades carry forward. Even death makes the game easier and pushes you forward.
What premade assets did you use if any?
Royalty free music and some basic UI health bar animators.
What are the Discord usernames of everyone on your team?
Tetratoric
Did you use MiniScript for your entry?
No
Did you use Playroom for your entry?
No
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Comments
I really had a lot of fun with this game. The sense of urgency and the need to make quick decisions on whether to kill enemies or just keep moving forward made for a really tense but rewarding experience. I also really liked the sound effects and the graphics too, the game is brimming with personality.
The only thing for me though is that when I move to the next room and I accidently go back to the previous one, the camera doesn't follow me and so I couldn't see where my player is going. I'm not sure if this was intended and if it is I understand, but I think that can lead to some unfair difficulty at times. But overall, this was still a really enjoyable game and it was nice following its development on Discord.