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Ship Repair's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Quirk | #11 | 3.724 | 4.000 |
Creativity | #18 | 3.652 | 3.923 |
Overall | #22 | 3.390 | 3.641 |
Fun | #30 | 2.793 | 3.000 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How can people find you?
http://logicprojectsforfpgas@gmail.com
Language/Framework
C#/Unity
Link to Source Code (if you want)
https://github.com/mwbryant/ShipRepair
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Comments
Here's my live playthrough of your game:
This was a great fit for the theme! It was a little hard to tell when I had completed the actions correctly or incorrectly, but still plenty of fun! :)
Nice done :) Like your game a lot. Theme, visuals and music work perfectly together. The tasks are doable, but sometimes some indicator is missing, that the last action was a success. At my first try, I pushed the crowbar behind the table, so I couldn't reach it anymore.
But all in all all a funny game :)
Thank you! :)
The first impression was so great. The way the game looks, moves, and sounds is incredible! I've never seen a game like this before, it was neat to look up how to do complex actions and then do them. Unfortunately I'm terrible with hardware, and apparently I don't know what a piston is, but I still had a lot of fun exploring.
Thanks! Haha, sorry about the piston. We swapped it to turbine and I guess we forgot to change all the text
The theme is well represented as everything is broken and I like the idea of having to use multiple tools to fix things however there are sometimes too many steps which can feel overwhelming. Still, for your first game this is pretty good and congratulations on getting a game done which is always the hardest thing to do.
Thank you for the feedback! Originally we wanted to have a simpler "tutorial" task or two.. but time constraints got us :)
Neat idea!
Thanks :)