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random villain

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A member registered Aug 14, 2019 · View creator page →

Creator of

Recent community posts

Thanks a lot for the feedback! You're right, we should've given a wider window for staring detection.

Thank you a lot for the feedback! I absolutely agree with you on better communicating mechanics early on.

Thank you for the kind words! The aliens were constantly watching us during development as well. xD

Appreciate it! It's really great to know someone liked the game enough to have a high score on par with the developers themselves. :)

Thank you a lot!

Wow, it really has a style. Good job!

It looks and feels good!

Oh no, my poor house... It was a really fun game!

I wasn't expecting to see such a cool concept! Good job.

A great little game, I got smoked by dragon a lot :)

It looks and feels awesome, great concept as well!

Great concept. I really liked the visuals and the atmosphere.

The game is really well made. Great concept.

The game looks and feels absolutely awesome! Super cute as well.

And you even managed to add a tutorial! A real good job.

Nice job! I really feel those Raft vibes. Loved it.

Wow, that was FUN! Great balance of difficulty and an awesome concept.

Wow, I've never seen such a concept! I had fun, good job!

Great idea! Loved your take on a stealth game. I definitely wasn't calm though xD

Hello everyone!

I'm happy to share a small browser arcade game with you! It's called Candy? I'll take it!

It's our first try making a game in Godot (yeah, yeah, Unity scandal, trying out other options, you know). Me and ariendx were working on it a couple of days (wow, so much) to create a small finished (hopefully?) experience with an arcade soul.

I hope you'll enjoy it, any feedback is highly appreciated!

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Hello everyone!

Looking for a feedback about a newly released arcade game called Candy? I'll take it!.

In particular, I'm interested in your opinion about a potential release of a pack of several similar mini games (5-7?) in a single game, targeting local multiplayer (hot seat) market. Would you be interested in picking a game pack like that in a form of one game? All that with similar level of polish to the game I mentioned. Would you spend a couple of evenings occasionally when your nephew comes or something?

Thank you.

Basically, the title :)

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Persistence Violated

Physics based 3D isometric platformer with a twist. Created with love <3

Connection. Established.
Discovered. Unknown. Location. Coordinates. Sent.
Explore. Do. Not. Violate. Persistence.

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My 10th game (9th public game prototype). Yet another game for another game jam.

But what's different? I'm heavily looking towards expanding a small game prototype (~3-5 days of development, ~10-25 mins of gameplay) into a larger scale game (~2-3 months of development, ~2-4 hours of gameplay).

The main question I have is more abstract and can be answered right here and right now. Here it is:


The second question of mine is related to the game itself. Would you play a longer version of Persistence Violated? Starving for your thoughts in the comments.

- Thank you! -

Thank you! I really appreciate the feedback.

Didn't thought about among us during development lol.

Unfortunately doesn't work in Chrome. It does work in Edge though

Good game, would be nice to see more content and features but game jam is game jam ;) 

Good game! Lost a lot of nerves trying to figure out what to do in the beginning while it's getting colder and colder ;)

Good job! A nice puzzle game

Love the hypnotizing stuff as well xD

A good game! A bit more mechanics polishing and it'll be a great one.

Of course, good to know it is NOT inspired by Jack London ;)

Good game that needs some balancing changes to be a great one :)

Also, what happened with fonts? Texts are so hard to read!

Fun to play and running chest is 10/10 xD

Great idea and implementation - both on visual and gameplay side.

Some more features (like enemies/weapons/skills) would make the game much better, but it's a jam game, so time is a hard limiter.

First of all, let me mention: gameplay and visuals are really nice!

I'd really like to get an in-game tutorial though instead of reading a wall of text at the separate screen. But we all understand, features like that are really time consuming, so if game's quality would drop, it doesn't worth it.

Good luck!

Congratulations on finishing your first game!

It would be great to see some more days present (with more mechanics!) in game, it ended when I only warmed up. :)

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Great job! Visuals are good and backgrounds are top-notch ;) It would be awesome to have an in-game tutorial though. Good luck!

You came up with a really good idea!

The first thing I'd change is controls - they are really frustrating as already mentioned :)

A good puzzle game, it was a pleasure to both read messages and play

GREAT game - both gameplay and visuals!

What I'd change: camera shouldn't follow the slime that strictly, makes my head hurt when jumping a lot

Absolutely LOVE the game and HATE camera movement when moving the mouse :) Great job!